![]() ![]() For this use case, there is way less documentation online (my labmate Hsueh-Ti Derek Liu’s Blender scripting toolbox is a great exception), and in my experience this can lead to a lot of frustration especially when nearing deadlines, when one does not have the time or energy to learn a whole new aspect of the software just for a minor change in a paper figure. ![]() These are really interesting topics, but they can be overwhelming if you are an academic and all you want is to render your object beautifully for a SIGGRAPH paper figure. Therefore they go into depth on how to model a shape, how to pick the best lighting, how to design a material, create textures, etc. There are a lot of great Blender tutorials online (e.g., the classic donut tutorial by Blender Guru), and they are usually aimed at artists or animators who want to generate full scenes from scratch for short films. This post is part of a series of guides on how to write your first ACM SIGGRAPH / TOG paper. This is a guide by Silvia Sellán originally posted on her own website, reproduced here with permission.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |